泰拉瑞亚1.4.0.5.2汉化版破解版 图标

泰拉瑞亚1.4.0.5.2汉化版破解版

v2.18

2021-07-12 12:05:15

泰拉瑞亚1.4.0.5.2汉化版破解版

泰拉瑞亚1.4.0.5.2汉化版破解版是一款有着全新地牢玩法的休闲沙盒游戏,在泰拉瑞亚1.4.0.5.2汉化版破解版这里我们给大家开启了内置菜单功能,一键修改你想要的资源,而且还能在这里击杀各种怪物来获得大量的装备以及金币强化自己哦,喜欢就来下载试试吧。

泰拉瑞亚1.4.0.5.2汉化版破解版说明

游戏破解了无限制获取的资源,资源真实可靠,请放心游戏。

游戏破解全装备。

泰拉瑞亚1.4.0.5.2汉化版破解版游戏亮点

1.玩家在游戏世界创造你需要的一切并守护它。建造一所房子,一所堡垒,甚至一座城堡。

2.小朋友将会搬进来住在里面,卖给你各种各样的商品来协助你的旅程。

3.游戏开始之初,为玩家提供了设定游戏主角的机会。玩家可以自定义游戏主角的性别。

4.以及头发,眼睛,皮肤和衣服的颜色。不论玩家设定主角何种的外貌。

5.进入游戏之后都拥有相同的初始属性,即:HP100,防御0,物品栏则是同样的铜质短剑,铜质锄头和铜质斧头。

6.深挖地下找到材料,金钱,以及其他有用的东西,收集木材,石料。


泰拉瑞亚1.4.0.5.2汉化版破解版游戏优势

▼开局你没有任何的武器,需要不断地战斗击杀更多的怪物来获得资源装备;

▼而且冒险的地图都是随机生成了,难度系数可能有点大,挑战起来更刺激;

▼在地牢五神器箱子旁用松树块围起来,然后方向键往下拖并且手上拿着松树块,

▼看到贴图有错误时你只要打开背包,背包旁边有个箱子 那便是地牢神器箱子。

▼随心所欲的冒险,精彩有趣的冒险世界,丰富多彩的武器装备等你前来战斗。


泰拉瑞亚1.4.0.5.2汉化版破解版boss讲解

Yharim/魔君(未添加,未来的超级boss)

丛林暴君,内心有着恐怖的仇恨,一出手横尸百万。

Silva/席尔瓦(未出现)

席尔瓦,原译名为“始林源海”是第一位“自然之灵”(原文描述为:However, predecessor and overseer to it all, is the first nature spirit, Silva,翻译过来就是:但是,它的创造者和监察人是第一个自然之灵,席尔瓦)以及生命的创造者。在派出送死斯塔提斯和布瑞勒后,身体变成了树妖,灵魂在深渊里面,所以深渊有植物生长。

灾厄、灾难、灾祸

灾厄家的3个主要成员,加入了魔君势力。(注:灾厄复活了她的兄弟们)

神明吞噬者神长直

一个恐怖的蠕虫种族,剩下他一个,吞噬了无数神明,推测为一钅星化二铁基(CzFe2)生命。

丛林龙·犽戎

丛林魔君的宠物,在他小时候救了他一命,几乎不死的存在。

嘉登(未添加)

魔君的工匠,科学家,新三王是他的杰作。在今年完成实装干啥啥不行,编程AI不行,生物克隆不行

克希洛克(未添加,未来的超级boss)

远古光神。

Terraria(玩家)

一个强大的存在,但是还远远比不上魔君和克希洛克。

月球领主(原版)

暗神之一。

代达罗斯(已死亡)

大发明家代达罗斯,为了报复魔君引爆了实验室与上万人的军队同归于尽。

永冻

永冻大法师,因不愿意帮助Yharim而被封印在他自己的冰堡里。

海王(城镇NPC,在击杀沉沦海的小boss巨像蛤后出现)

海底王国的国王,因不愿意帮助魔君复活月球领主,整个海洋被魔君的手下女巫灾厄烧干,变成沉沦海。

斯塔提斯,布瑞勒(已死亡)

一个伟大的刺客和一个伟大的战士,他们反抗魔君的统治,但后来被抓被神明吞噬者所杀。

克苏鲁(未出现)

暗神之一。

元素五姐妹(硫磺火元素,沙暴元素,稀有沙暴元素,塞壬(新版本会改为阿娜希塔),雨云元素)这些都是元灵之心可以召唤出来的)

塞壬阿娜希塔和利维坦

利维坦:无意中让阿娜希塔逃离海底,在无法捕猎后被阿娜希塔所救

荒漠灾虫

原先在海王的海域生活,后来海域被女巫蒸发了,于是在沙漠中徘徊。


泰拉瑞亚1.4.0.5.2汉化版破解版游戏推荐优点

亵渎天神

存在于泰拉瑞亚著名MOD之一的灾厄,光听名字就知道是不简单的货色,此BOSS是加入灾厄MOD后的月后世界,也就是,玩家击败月总后的世界,当然,灾厄这MOD充满神奇,亵渎天神是月后世界的第3个BOSS(第二是癫痫鸟,第一是亵渎守卫),自然要应付她也不是很简单的事情,而本文章将会稍微的说说亵渎天神的那些事儿。

泰拉瑞亚1.4.0.5.2汉化版破解版相关问题

问答/回答时刻:

如何召唤亵渎天神?

答:要召唤亵渎天神,就得先击杀她得守卫“亵渎守卫”,亵渎守卫共有三只,这三只会一个个的过来送死,而在击杀最后一名守卫后就会掉落一个“亵渎晶核”,但需要注意的是,该亵渎晶核是一次性物品,用完就没了的消耗物,但对于靠幸运值勉强过去亵渎守卫的玩家们,再打一次也很麻烦(对,我默认了新手玩家第一次打亵渎天神必死这一点),所以呢,玩家可以拿着这个标为消耗物的亵渎晶核再备上50个浊火精华前往远古操纵机合成出无消耗的亵渎晶核。

我要去哪里召唤亵渎天神?

答:玩家需要踏上前往地狱以及神圣之地这两条艰难的路途,到达地点后,点开物品栏使用亵渎晶核,而在这时!游戏的将会被炽烈的橙色所覆盖,伴随着一段钟声的音乐......亵渎天神降临!

打亵渎天神?用护士大法不就好了,还用怕她?哈哈哈哈哈!

答:.......很可惜,使用护士大法打亵渎天神而言,简直就是自杀,本人非常不提倡玩家使用护士大法,要知道,灾厄的变态可是非常著名的,也就因为这样,灾厄的制作/开发人员还不会想到护士大法这一点?

在游戏之中,当玩家与亵渎天神的距离过长~,玩家的血量就像便秘突然来感觉一样,一下子排到无为此,那血掉的,贼快了。

请问这位骷髅先生,你对于打亵渎天神有什么值得推荐的给大家?

答:在打亵渎天神时,我当时......装备什么的貌似忘了,但对于武器以及当时的对打情况还是记得很深的。

当时的我......使用了泰拉巨刃以及元素方舟,但在打斗的过程中,元素方舟使用的是最久的,除此之外,当时对我帮助很大的就是元素之斧,这个召唤物非常的猛,猛男斧子!可还需要注意一点,我在前面提到过亵渎天神可在地狱和神圣之地两地召唤,而我当时是在地狱打她的,地狱虽然比较狭窄,但也还是有帮助的,虽然走位有点麻烦,不过......做一个常态定位器就可万事解决。

泰拉瑞亚1.4.0.5.2汉化版破解版科普内容

关于亵渎天神为什么这么难打,部分原因应该都是她的攻击方式很多,多到令人发指,而对于灾厄新手来说,这种攻击方式会打乱玩家的节奏,但很幸免的是,要想她的攻击方式增多,就得把她的血量打到很低为止,亵渎天神共6种阶段,6种阶段不用说也是看血量变化的。

具体阶段排序如下:

一阶段:爆炎阶段

亵渎天神将会发射出一团巨大的火焰(爆炎),当这团巨大的火焰碰到建筑物时或者停留时间过久就会分裂出六个小型的火焰(神圣之火)。

二阶段:火焰阶段

亵渎天神投下神圣之火,但这个神圣之火不会太乱飞,而是停留在玩家周围的半空,分裂出更多的神圣之火去骚扰玩家。

三阶段:茧形阶段

亵渎天神不再攻击,反而是回到自己的茧之中,而在这段期间,亵渎天神的防御力将会大大提升(提升到90%)。

在处于茧形态的期间,亵渎天神将会向四周射发出两种神圣火焰,一种是橙色的,一旦接触就会受到100/150/300的巨额伤害。

而另外一种绿色的,就是灾厄在这场战斗最后留给玩家的福利,一旦接触到该绿色的神圣之火,就会恢复玩家的血量,一般恢复的量为35/50(我玩的是复仇模式,接触的时候恢复了50点)。

除了上面所提到的神圣之火攻击以外,在茧形态下,亵渎天神还有一种攻击手段,该攻击手段便是向玩家发射出神圣长矛,这个长矛会在玩家的附近生成(水平线突击)也会由亵渎天神进行瞄准的发射,值得一提的是,这是同时的,除此之外,在亵渎天神越要接近死亡的时候,该攻击手段就会变得更加的快,数量也会开始更多,让玩家在这一阶段就歇菜。

四阶段:熔岩阶段

亵渎天神发射出大小较中的神圣之火,这个大小较中的神圣之火,与第一个的爆炎一样,当接触到建造物便会立刻分离成小团小团的融炎之珠,而太长的停留在空中并没有与其它东西相碰撞(人物)也会分裂成融炎之珠(一次分裂的量很多,一般3-5个,如果玩家没有碰到融炎之珠过一段时间就便会消失)。

五阶段:爆弹阶段

这团比神圣之火稍微大一些的闪耀之弹,会停留在空中对玩家进行攻击,而攻击手段就是向玩家发出4个神圣闪耀,当发射到第四个神圣闪耀时,就会化作灰消失不见。

六阶段:神圣之光阶段

想要亵渎天神对你使用激光攻击?就得先把她打到50%的血量以下后再说吧。

但亵渎天神发射出激光的那一刻,是以身体部位中间的水晶核所发出,而激光也不是乱射,这团激光将会以圆形方式进行扫射,不过呢,在射出激光前,亵渎天神会明显的速度降低,这时的她就是在为激光所蓄力,但值得一提的是,这团激光有三个缺点,一是会被建筑物所挡住(就像月总的激光一样),二是这团激光并不会不间断的扫射,偶尔会卡个碟什么的,三是虽然说是会绕圆形射出激光,但并没有说会绕完,所以有时候,绕到个半圆就停下了。

除此之外.......还有一种攻击手段(这不是阶段,但还是她的一种攻击),当她的血量处于50%以下后,玩家的头顶上会出现一个透明的大水晶,这块大水晶会并排的向玩家发射出5-6个小水晶。

专家/复仇/死亡三种模式中的亵渎天神总有一点不同

专家模式下,治疗之球会恢复玩家50的血量,也就是说普通模式下则是恢复35点。

复仇模式不是关于亵渎天神的是关于她小弟的。

死亡模式下,具wiki报道会有一个新及极其困难的模式,而且,在这个模式下,福利也没有了,治疗之球不会再有,只剩下令人死亡的神圣之火。

泰拉瑞亚1.4.0.5.2汉化版破解版更新说明

Additions[增加项目]

Added a Sulphurous Sea variant of Cactus.

增加了硫磺海的仙人掌变种

Changes[改动]

AI

Boss

Astrum Aureus is now less aggressive in Death Mode, and the spread of its lasers have been reduced. Astrum Aureus now enrages during the day.

死亡模式白金星舰攻击性减弱,激光散布降低。现在在白天狂暴。

Astrum Deus will now accelerate much faster and have a higher top speed if the player is far away. Astrum Deus now enrages during the day.

星神游龙在玩家距离过远时加速度和最大速度增加,现在在白天狂暴

The Brain of Cthulhu is now less aggressive when fought in the Underground Crimson in Revengeance Mode.

复仇模式以上克苏鲁之脑现在在血腥地下时攻击性减弱

The Brain of Cthulhu no longer despawns outside of the Crimson but becomes extremely aggressive in Revengeance Mode.

复仇模式以上克苏鲁之脑离开血腥地时不再脱战而是狂暴

The Brimstone Elemental and her projectiles are now significantly slower and no longer inflict Abyssal Flames. The brimstone laser now shoots rows of darts perpendicular to it.

硫磺火元素和她的射弹速度显著降低,不再造成深渊之火减益。硫磺火激光现在会在与其路径垂直的方向发射硫火飞弹

Calamitas now only inflicts Brimstone Flames for 2 seconds when the player is hit by the Brimstone Laser.

灾厄之眼的硫磺火激光现在只造成2秒的硫磺火减益

Ceaseless Void Dark Energies now spread out further apart from each other. Decreased how long Dark Energies inflict the Distorted debuff from 1 second to 0.33 seconds.

无尽虚空的暗能量现在扩散范围更大,互相之间更远。暗能量造成的扭曲减益时间由1秒降低到0.33秒

Crabulon now enrages when fought on the Surface or taken outside of the Glowing Mushroom biome.

蘑菇蟹现在会在地表或蘑菇地外被激怒。

Cryogen can now always be seen during its last phase and its projectiles are now blue during the day.

极地冰灵在最终阶段一直可见,现在它的弹幕在白天是蓝色的

The Desert Scourge no longer becomes invincible and instead enrages when leaving the Desert.

荒漠灾虫在离开沙漠时不再无敌而会被激怒。

The Destroyer segment lights now glow purple while it's flying in Revengeance and Death mode. The Destroyer will now accelerate much faster and have a higher top speed if the player is far away. The Destroyer now enrages during the day in Revengeance and Death mode.

复仇模式以上的毁灭者身上的灯光在巡空模式时会变为紫色,并且在白天狂暴;毁灭者在玩家距离过远时加速度和最大速度增加

A few changes have been made to The Devourer of Gods fight:

神明吞噬者战改动:

The Devourer of Gods can now charge directly at the player during phase 1.

现在1阶段神吞能够直接向玩家冲锋

The Devourer of Gods can no longer teleport immediately after laser walls have been spawned and will now teleport 3 seconds after in all world difficulties.

神吞不再能够在激光墙生成后立即传送,改为所有难度下都会在3秒后传送

The Devourer of Gods' top speed has been decreased by 15% in phase 2 on all world difficulties. However, it will now accelerate much faster and have a higher top speed if the player is far away.

2阶段神吞所有难度下的最大速度减少15%,但在玩家距离过远时加速度和最大速度增加

Cosmic Guardians will now accelerate much faster and have a higher top speed if the player is far away.

星宇护卫在玩家距离过远时加速度和最大速度增加

The Dragonfolly now has a slightly longer delay before dashing.

痴愚金龙在冲刺前延迟更长

Duke Fishron now gains new charging patterns as its HP decreases during phase 3 in Revengeance Mode and higher. Duke Fishron will also now continuously charge towards the player when its HP is below 20%.

复仇模式以上的猪鲨在3阶段随生命减少会有新的冲刺规律;猪鲨生命值20%以下时会连续向玩家冲刺

A few changes have been made to the Eater of Worlds fight in Revengeance Mode and higher:

复仇模式以上的世界吞噬者战改动:

Is now less aggressive when fought in the Underground Corruption.

在腐地地下战斗时攻击性减弱

No longer despawns outside of the Corruption but becomes extremely aggressive.

离开腐地时不再脱战而是激怒

Total size bonus in Death mode has been reduced.

死亡模式的体型变小

Hive Blobs will now despawn and no longer spawn in phase 2 during the Hive Mind fight.

腐巢意志2阶段时腐化球会立即消失并且不再生成

The Hive Mind now enrages outside of the Corruption.

腐巢意志现在在腐地外狂暴

The Hive Mind now is less aggressive when fought in the Underground Corruption.

腐巢意志在腐地地下战斗时攻击性减弱

King Slime’s Crown Jewel now fires a spread of 3 projectiles in Death Mode.

死亡模式史莱姆王的皇冠宝石现在发射3发弹幕

The Moon Lord Phantasmal Eye projectiles are now less aggressive in Revengeance and Death modes at the start of the fight and become more aggressive as Moon Lord's HP decreases.

复仇模式以上月总的幻影眼射弹在战斗初期攻击性减弱,随月总生命降低幻影眼攻击性逐渐增强

The Old Duke now spends less time preparing to dash during phase 3 and now dashes more aggressively while enraged instead of becoming invulnerable.

硫海遗爵3阶段冲刺准备时间减少,现在在狂暴时不再无敌而是疯狂冲刺

Significatly decreased The Old Duke pre-charge velocity and acceleration.

显著减少了硫海遗爵冲刺前的速度和加速度

The Perforator Hive now fires its projectiles less often while a Perforator worm is alive.

血肉宿主在有血肉寄生者存活时弹幕发射频率降低

The Perforator Hive and its worms now enrage outside of the Crimson.

血肉宿主和血肉寄生者现在在血腥地外狂暴

The Perforator Hive and its worms are now less aggressive in the Underground Crimson.

血肉宿主和血肉寄生者在血腥地下战斗时攻击性减弱

The Perforator worms now move slower but gain speed as their HP decreases.

血肉寄生者现在初始速度降低,但是随生命减少速度增加

The large Perforator worm will now lunge at the player less often in all world difficulties.

大血肉寄生者在所有难度下向玩家俯冲次数减少

The Plaguebringer Goliath can no longer spawn Plaguebringers, and is now less aggressive in Death Mode.

死亡模式瘟疫使者歌莉娅不再召唤瘟疫使者,攻击性降低

The Plaguebringer Goliath's enrage has been adjusted to make the fight fairer and now only enrages outside of the Jungle.

瘟疫使者歌莉娅的激怒已被调整得对战斗更公平,现在只在丛林外被激怒

A few changes have been made to the Revengeance Mode Plantera fight:

复仇模式世纪之花战斗更改:

Spore clouds now glow and now constantly travel at a small speed to hinder the player.

孢子云现在会发光并且会缓慢移动来阻挡玩家

The number of tentacle hooks that can be summoned at once has been capped in both phases.

同一时刻存在的触手数量在两个阶段均已被限制

Polterghast Clone now turns invisible, except for a red glowmask for its heart and veins, to convey that it's not dealing contact damage while it lines up for a charge.

噬魂幽花复制体现在在准备冲刺时身体隐形(中间的红色部分可见),说明其不造成接触伤害

A few changes have been made to the Providence, the Profaned Goddess at daytime:

白天的亵渎天神战更改

Providence Molten globs now only last for 15 seconds on the ground instead of 20 seconds.

熔岩陨石在地上留存时间由20秒降低到15秒

Providence Holy Spears can no longer can slightly home in onto the player.

神圣之矛不再小幅度追踪玩家

The amount of Providence Holy Spears that are summoned now scales with how much HP she has, the more HP she has, the more Holy Spears are summoned.

现在亵渎天神生命值越多,神圣之矛弹幕数量越多

Providence screen shader now gradually grow brighter when the player gets within 20 tiles of her Holy Inferno debuff distance. The screen shader is at max brightness while the player is too far away from Providence and will be inflicted with the Holy Inferno debuff.

屏幕光照效果在接近神圣烈焰减益范围20格时会逐渐变亮,当玩家离亵渎天神过远时屏幕光照亮度最大并且受到神圣烈焰减益影响

Providence at nighttime now fires 4 lasers during her scissor laser attack.

夜晚亵渎天神现在使用交叉激光攻击时发射4条激光

Queen Bee’s enrage scale had been reduced from 0.5 to 0.25.

蜂后的狂暴加成由0.5降低到0.25

Ravager Rock Pillars will now break on contact with the player. Ravager's Flame Pillars now spawn further apart in phase 2.

毁灭魔像的石柱现在和玩家接触时破碎,2阶段的火柱生成位置更远

Ravager detached head now stays further away from the player in all difficulties to prevent cheap shots.

所有难度下的毁灭魔像头离玩家距离更远,防止玩家被轻易攻击到

Ravager Rock Pillars now will explode with gores instead of clouds of dust.

毁灭魔像的石柱现在爆炸后会有残骸而不是一些尘土

Skeletron Prime Rocket velocity has been decreased.

钢铁骷髅王的火箭速度降低

Supreme Calamitas can no longer trigger her “Go to Hell” anti-cheat during the Boss Rush.

至尊灾厄在Boss Rush模式中不再会触发“下地狱吧”的反作弊机制

Supreme Calamitas Brothers now move up and down slightly faster.

至尊灾厄的兄弟现在上下移速更快

The Wall of Flesh will now aim its lasers ahead of the player while it is enraged.

肉山在激怒时的激光会向玩家前方发射(类似于带预判)

Enemies[敌人]

Wulfrum Drone and Wulfrum Hovercraft will no longer immediately fly away from the player when spawned.

钨钢无人机和钨钢悬浮坦克在生成时不再会立即飞离玩家。

Balance and Reworks[平衡调整和重做]

Decreased the damage of all enemies post-Moon Lord.

减少了所有月后敌人的伤害

Decreased the minimum damage threshhold for the Boss Rush by 20%.

减少了20%Boss Rush中Boss的最低伤害阈值

Decreased that damage of Post-Providence Brimstone Crag enemy stat boosts.

减少了亵渎天神后硫火之崖敌人的伤害加成

All segmented enemies no longer resist Yoyo damage by 15%.

所有多体节敌人不再带有15%悠悠球伤害抗性

Removed the line "The boss enrages in the open air of the surface" from Abombination's tooltip.

移除了瘟疫启动装置备注中的“Boss会在地表狂暴”

Nerfed Aegis Blade, explosion damage now decreases by 10% on each subsequent hit.

削弱了庇护之刃,连续的爆炸伤害每次降低10%

Nerfed Affliction, damage boost decreased from +12% to +10%.

削弱了灾劫之尖啸,伤害加成由12%降低到10%

Alchemical Flask and Plague Hive now remove the blindness effect caused by the Plague debuff while equipped.

冶金烧瓶和瘟疫蜂巢现在在装备时会移除瘟疫减益造成的失明效果

The Amalgam, Amalgamated Brain, Rotten Brain, Void of Calamity, and Void of Extinction projectile rain is now on a set timer and no longer spawns randomly.

聚合之脑、融合之脑、腐烂之脑、灾劫虚空、终结虚空的射弹不再随机掉落,现在按照预设的间隔掉落

The Amalgam, Amalgamated Brain, and Rotten Brain projectiles no longer can pierce through enemies.

聚合之脑、融合之脑、腐烂之脑的射弹不再穿透敌人

Nerfed Amalgamated Brain, damage boost decreased from +12% to +10%.

削弱融合之脑,伤害加成由12%降低到10%

Decreased post-Cryogen Angry Dog damage from 84 / 168 to 60 / 120.

冰灵后愤怒的雪狗的伤害由84 / 168(专家) 降低到 60 / 120

Buffed Aorta, Yoyo range increased from 13.75 to 16.25 tiles. Now additionally fires a blood projectile while the Yoyo is held out that deals 25% of the weapons base damage.

增强了大动脉,悠悠球距离由13.75方块增加到16.25方块。现在在悬停期间会额外发射造成25%基础伤害的血弹

Decreased Astrum Aureus HP from 96,000 / 153,600(专家) / 195,200(复仇) to 84,000 / 134,400 / 171,200

白金星舰的生命值由96,000 / 153,600(专家) / 195,200(复仇) 降低到 84,000 / 134,400 / 171,200

Rebalanced Biome Blade, base damage decreased from 70 to 38, use time increased from 23 to 29, static debuff duration decreased from 3 seconds to 1.5 seconds. Its projectiles within the Jungle biome now inflict the Venom debuff instead of Plague.

重新平衡了环境之刃,基础伤害由70下降到38,使用时间由23增加到29,减益时间由3秒降低至1.5秒,环境之刃在丛林中的射弹现在造成剧毒减益而不是瘟疫减益

Buffed Bladecrest Oathsword, granted it autoswing.

加强了诅咒之剑,现在具有自动挥舞

Reworked Bloodflare Core, no longer grants bonus damage, defense, and damage reduction based on player health. Now removes up to 50% of the player's defense each time they are hit and regenerates it shortly after. Each time the player regains a defense point, they are healed for 1 HP.

重做了血炎晶核,不再随玩家生命值给予伤害、防御、伤害减免加成。现在在每次玩家受伤时减少最多50%玩家防御,并在一段时间内逐渐恢复至原防御,每恢复1点防御治疗玩家1点生命值

Buffed Brimlash, split projectiles now home in much faster onto enemies.

增强了硫火鞭,分裂的弹幕现在追踪敌人速度更快

Broken Water Filter effects are now togglable by favoriting/unfavoriting the item.

破损净水器的效果现在可通过收藏/取消收藏来开关

Buffed Cnidarian,base damage increased from 13 to 18. Yoyo range increased from 11.875 blocks to 15 blocks, seashell projectile damage increased from 50% base damage to 75% base damage.

增强了珊瑚,基础伤害由13增加到18。悠悠球距离由11.875方块增加到15方块,扇贝射弹伤害由50%基础伤害增加到75%基础伤害

Rebalanced Core of the Blood God, removed old Bloodflare Core inherited effects. Now increases all damage and damage reduction by 8% at all times while equipped.

重新平衡了血神核心,移除了从血炎晶核继承的旧效果。现在装备时永久提供8%伤害、伤害减免加成

Nerfed Corpus Avertor, base damage decreased from 140 to 98. Decreased damage bonus derived from missing player health from 20% to 10%.

削弱了憎恶血刃,基础伤害由140降低至98,额外伤害加成由玩家已损失生命值的20%降低至10%

Buffed The Devourer of Gods lore item, now decreases player's damage reduction by 5% instead of 10% while favorited.

增强了神明吞噬者传颂之物,伤害减免减少量由10%降低至5%

Buffed Dimensional Soul Artifact, now decreases the player's damage reduction by 15% instead of 25% while equipped.

增强了维魂神物,伤害减免减少量由25%降低至15%

Eidolist no longer gains a health boost in Death Mode.

死亡模式中,幻妖灵巫不再有生命加成

Nerfed Energy Staff, decreased sentry fire rate by 33%.

削弱了能源法杖,哨兵开火速率降低33%

Buffed Fault Line, Yoyo range increased from 18.125 blocks to 26.25 blocks.

加强了断层,悠悠球范围由18.125方块增加到26.25方块

Buffed Frequency Manipulator, total charge consumed per-use has been decreased by 68% and prevented its charge up from being interrupted.

加强了变频器,每次使用消耗充能减少68%,并且充能不会被打断

Buffed Galactus Blade, base damage increased from 110 to 135 and increased training projectile velocity by 25%.

增强了星河之刃,基础伤害由110增加到135,增加了25%射弹速度

Nerfed Grand Guardian explosion damage now decreases by 20% on each subsequent hit.

削弱了大守护者的爆炸伤害,连续爆炸命中伤害每次减少10%

Nerfed Heart of the Elements, damage boost decreased from +8% to +5%. The player will still receive an additional +2% damage boost (+7% in total) while the Elemental minions are disabled.

削弱了元素之心,伤害加成由8%减少到5%,元素随从禁用时伤害加成仍然增加2%(即现在总共+7%)

Lacerator no longer randomly grants 1 HP to the player upon hitting an enemy and now functions similarly to Bloodfire Bullets, grants +2 life regeneration upon hitting an enemy, life regeneration resets after being hit by an enemy, caps at 60 seconds.

裂魔(悠悠球)不再在命中时随机恢复1点生命,现在(和血炎子弹相似)在命中时提供2点生命恢复。生命恢复时间上限60秒,在被敌人击中时重置(具体计算参考英文wiki血炎子弹页面)

Reworked Laudanum, now provides net-positive effects while the player is affected with Blackout, Broken Armor, Chilled, Confused, Darkness, Ichor, Obstructed, Slow, and Weak. No longer provides net-positive effects while the player is affected by Horror due to its removal.

重做了鸦片酊,现在当玩家受灯火管制、破甲、寒冷、混乱、黑暗、灵液、阻塞、缓慢和虚弱等减益时都会抵消减益并提供正面增益。由于恐惧减益的移除,不再提供恐惧相关增益

具体(减益本身负面效果已抵消,不重复写了):

1.灯火管制-+30防御,25%伤害和10%暴击

2.破甲:+25%防御

3.寒冷:1.3倍移速

4.混乱:同灯火管制

5.黑暗:+15防御,10%伤害和5%暴击

6.灵液:+20防御

7.阻塞(吮脑怪那个):+50防御,50%伤害和25%暴击

8.缓慢:1.5倍移速

9.虚弱:+10%近战伤害,10防御和20%移速

Nerfed Lion Heart, explosion damage now decreases by 20% on each subsequent hit.

削弱了狮心圣裁的爆炸伤害,连续的爆炸伤害每次会减少20%

Buffed lul, now provides immunity to all debuffs and immunity to Providence Cocoon Stars and The Devourer of Gods' head in Death mode.

增强了lul,现在提供所有减益免疫,并且免疫亵渎天神的神圣新星和死亡模式的神明吞噬者头部秒杀

Nerfed Luxor's Gift:

削弱了卢克索的礼物

Melee Red Orb damage inherit decreased from 60% base damage to 40% base damage.

近战射弹:60%基础伤害→40%基础伤害

Ranged Blue Lightning Bolt damage inherit decreased from 40% base damage to 20% base damage.

远程射弹:40%基础伤害→20%基础伤害

Orange Magic Pendant damage inherit decreased from 80% base damage to 50% base damage.

法师射弹:80%基础伤害→50%基础伤害

Purple Scorpion damage inherit decreased from 50% base damage to 30% base damage.

盗贼射弹:50%基础伤害→30%基础伤害

The Marked debuff can no longer be inflicted by any enemies.

死亡标记减益不再会被敌人施加

Rebalanced The Microwave, Yoyo range increased from 19.50 blocks to 28.25 blocks, aura damage decreased from 80% base damage to 40% base damage.

增强了微波辐照,悠悠球距离从19.5方块增加到28.25方块,光环伤害由80%基础伤害降低至40%基础伤害

Buffed Murasama, projectile size increased slightly.

增强了鬼妖村正,略微增加了其大小

Nerfed Nebula armor, Life Nebula buff can now be canceled out by Alcohol Poisoning, Holy Inferno, and Abyss breathless damage.

削弱了星云套,生命星云Buff现在会被酒精中毒、神圣烈焰和深渊窒息伤害抵消

Buffed Oblivion, Yoyo range increased from 22.50 blocks to 25 blocks.

增强了遗殇,悠悠球范围由22.5方块增加到25方块

Nerfed Omega Biome Blade, the projectile range has been decreased.

削弱了欧米伽环境之刃,射弹范围减少

Decreased the medium Perforator worm total health from 2,000 / 3,906 / 4,912 / 5,526 to 1,600 / 3,122 / 4,016 / 4,518. Individual segment health decreased from 200 / 279 / 307 to 160 / 223 / 251.

中血肉寄生者总血量由2,000 / 3,906 / 4,912 / 5,526 降低至 1,600 / 3,122 / 4,016 / 4,518(普通/专家/复仇/死亡),单体血量由200 / 279 / 307 降低至160 / 223 / 251(普通/专家/复仇)

Buffed Quagmire, Yoyo range increased from 17.1875 blocks to 25 blocks.

增强了泥潭,悠悠球距离由17.1875方块增加到25方块

Rebalanced Reaper Tooth Necklace, decreased bonus damage granted from +25% to +12% and removed 50% defense and Damage Reduction penalty.

重新平衡了猎魂鲨齿项链,伤害加成由25%减少到12%,移除了防御和伤害减免惩罚

Relic of Resilience now has a five second cooldown before another Artifact of Resilience can be summoned after the previous one shatters.

Buffed Riptide, Yoyo range increased from 11.25 blocks to 14.75 blocks.

增强了涡旋,悠悠球范围由11.25方块增加到14.75方块

Rebalanced Samurai Badge, no longer grants static +20% melee and true melee damage boosts and no longer reduces the player's health by 25% while equipped. Melee damage, melee swing speed, and true melee damage boosts are now dynamic and scale with how close the player is to an enemy, the maximum boost attainable is +30%.

重新平衡了武士勋章:不再恒定增加20%近战、真近战伤害且减少25%生命值。现在近战伤害、近战速度和真近战伤害由玩家距离敌人多近而定,最大加成为30%

Decreased Sand Tortoise damage from 110 / 220 to 70 / 140.

沙漠乌龟的伤害由110 / 220 降低到 70 / 140

Buffed Shimmerspark, Yoyo range increased from 17.1875 blocks to 21.875 blocks.

增强了烁光,悠悠球距离由17.1875方块增加至21.875方块

A few Silva armor set bonuses have been adjusted:

一些始源林海盔甲的加成已被重新调整:

Silva Horned Helm set bonus now grants the player a +10% ranged damage boost once Silva Invulnerability has ended. This effect is permanent until the player dies.

始源林海角盔现在在始源林海无敌结束后给予玩家10%远程伤害加成,这个效果持续到玩家死亡。

Silva Horned Hood set bonus no longer grants the player +2 minion slots once Silva Invulnerability has ended.

始源林海角帽(召唤)的套装效果不再在始源林海无敌结束后给予玩家+2随从栏位。

Both of the above changes are inherited by the Auric Tesla armor set bonuses' corresponding headpiece.

以上改动均被对应古圣金源头盔继承

Reworked Staff of the Mechworm, now summons a mechworm that charges, fire lasers, and teleports onto enemies. Its damage can be further increased by summoning additional segments that require and occupy minion slots.

重做神明吞噬者召唤杖,现在生成的吞噬者会向敌人冲刺、发射激光,并且传送到敌人身上。其伤害随节数增加。

Rebalanced Sulphurous Grabber, Yoyo range increased from 18.75 blocks to 21.875 blocks, bubble projectile count decreased from 9 to 7, bubble projectile damage increased from 15% base damage to 25% base damage.

重新平衡了硫磺掠夺者,悠悠球距离由18.75方块增加到21.875方块,泡泡射弹数量由9减少到7,泡泡射弹伤害由15%基础伤害增加到25%基础伤害

Buffed Terrarian, base damage increased from 190 to 380.

增强了泰拉悠悠球,基础伤害由190增加到380(草)

Buffed Time Bolt, split projectile targeting distance increased from 25 to 62.5 tiles

增强了时空交叉刃,分裂的射弹瞄准距离从25方块增加到62.5方块

Buffed Trinket of Chi, decreased how much time the player needs to stand still from 2 seconds to 1.

增强了气功念珠,触发效果所需的静止时间由2秒降低至1秒

Rebalanced Verdant, Yoyo range increased from 25 to 35 and increased projectile fire rate by 25%. Base damage decreased from 128 to 110.

重新平衡了葱茏,悠悠球距离从25方块增加到35方块,射弹发射速度增加25%。基础伤害由128下降到110

Buffed Void of Calamity, now decreases player's damage reduction by 10% instead of 15% while equipped.

增强了灾劫虚空,伤害减免减少量由15%下降到10%

Buffed Yharim's Insignia, increased melee damage boost from +5% to +10%.

增强了魔君之证章,近战伤害加成由5%增加到10%

Buffed Yin-Yo, Yoyo range increased from 17.1875 to 21.875 tiles. Light Shards travel away from targets instead of downwards. Dark Shards travel towards targets instead of the right.

增强了阴阳,悠悠球距离从17.1875方块增加到21.875方块。光明碎片由向下运动变为远离目标运动。黑暗碎片由向右运动变为向目标运动。

Buffed Yoyo Counterweights, counterweight projectile velocity increased by 200% and now use custom immunity frames.

增强了悠悠球配重,配重的射弹速度增加了200%并且现在使用自定无敌帧

Recipes[合成配方]

Astral Injection Blood Orb recipe yield has been doubled from 4 to 8.

星幻注射剂的血珠配方产量由4增加至8

Biome Blade no longer requires 20 Astral Monolith and 20 Pearlstone Blocks, and is now crafted at a Iron Anvil.

环境之刃不再需要20星幻木和20珍珠石块,现在在铁砧制作

Core of the Blood God no longer requires the Bloodflare Core to be crafted.

血神核心不再需要血炎晶核制作

Seafood recipe now only requires 1 Shark Fin to craft instead of 3.

海鲜饵料所需鲨鱼鳍由3降低至1

Yharim's Insignia no longer requires the Badge of Bravery to be crafted, and is now crafted with 5 Divine Geodes.

魔君之证章不再需要勇气勋章,而是5神圣晶石制作

Zerg Potions now requires 2 Blighted Gel, 1 Murky Sludge, and 2 Purified Gel instead of 3 Core of Chaos and 2 Murky Sludge to craft.

虫潮药水现在需要2枯萎凝胶、1黑淤泥和2纯净凝胶,而不是3混乱核心和2黑淤泥制造

Its Blood Orb recipe now requires 2 Purified Gel instead of 1 Core of Chaos to craft.

其血珠配方现在需要2纯净凝胶而不是1混乱核心

Zen Potions now requires 1 Daybloom and 2 Purified Gel instead of 3 Core of Eleum craft.

禅定药水现在需要1太阳花和2纯净凝胶,而不是3冰川核心制造

Its Blood Orb recipe now requires 2 Purified Gel instead of 1 Core of Eleum to craft.

其血珠配方需要2纯净凝胶而不是1冰川核心

Resprites[重绘]

Resprited Acidwood Trees.

重绘了酸蚀树

Resprited Fallen Paladin's Hammer.

重绘了堕落圣骑士之锤

Resprited Dragon Scales' projectiles; Infernal Spear's fireballs; Jungle Dragon, Yharon's fireballs, flare bombs, flare dusts, flarenadoes, and infernadoes; all five of Luxor's Gift projectiles; and The Wand's infernado projectile.

重绘了浴火龙鳞的射弹;炼火狱矛的火球;丛林龙的全部弹幕;卢克索的礼物的全部弹幕;神杖·暴风灼炎的弹幕

Resprited Absolute Rage.

重绘了绝对愤怒Buff图标

泰拉瑞亚1.4.0.5.2汉化版破解版游戏测评

泰拉瑞亚1.4.0.5.2汉化版破解版这里的很多功能已经完善,喜欢的建造的小伙伴可以冲啦。

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